Seventeen years have passed since the last game’s plot. A curse has befallen Europe known as the “malfestation” that infects all who come into contact with the evil sword, Soul Edge. Sophitia is dead and her son, Patroklos, is out to avenge her while also searching for his estranged sister, Pyrrha. Kidnapped at a young age, Pyrrha has been traveling the countryside as she continues to fall victim to her own “malfestation” while wielding Soul Edge itself. The siblings eventually clash with one another leading to Patroklos taking up the rival sword, Soul Calibur, as he fights for love and justice like every other white knight in games.
You cannot expect much from a fighting game’s story and SoulCalibur V is no exception.
A few familiar faces return along with a new generation of characters. All the styles that Soul fans have grown to love like Ivy, Mitsurugi, Nightmare, and Yoshimitsu return with the addition of a some new styles. (Successors of removed characters step in their place in order to keep well-known fighting styles in the game but manage to add a fresh appearance to old tricks.) Viola and Z.W.E.I add a bit of magic to the mix. The gypsy uses a magical orb to juggle enemies while the manly werewolf summons a wolf spirit to help aid him on the battlefield. Ezio Auditore jumps in as the game’s guest character, featuring his full arsenal at his disposal. On top of the newcomers, the favorited create a character mode has returned as well, giving you the opportunity to make your own characters in any fighting style you choose. Tekken’s Devil Jin appears as a guest style for the custom characters, adding a new style for muliplayer matches.
Even with the shallow story, there is still plenty to do in the game. Both the ranked and player matches are as smooth as butter with one of the neatest lobbies I have seen so far. Not only can you observe the match, but a chat feature has also been added to allow you to speak to players outside of your party or Friend’s List. A handful of single player modes will help you kill a few hours. The classic arcade mode remains to give you a nice way to improve your skills on our own without pressure from your friends or online strangers. A harder mode is also available known as Legendary Souls that puts you against some bullshit hard opponents but unlocks secret characters. Quick Battle mode will match you against ghost data of professional competitive fighters like Daigo Umehara and Tekken creator Katsuhiro Harada.
The combat remains fast paced with smooth, swift movements. Stylized attacks help keep an attractive appeal as you fight against the detailed backdrops. If it is one thing SoulCalibur V does well, it keeps you interest and provides an enjoyable experience for both casual and competitive players alike. It does not take long for you to learn what you are doing at a basic level, making it rather accessible for all skill levels. However, the game certainly does provide the necessary tools to help anyone properly learn their selected characters with one of the most useful training modes I have seen in a fighting game. Not only does it help you learn combos but it also has a mode that helps you learn what type of attacks are appropriate for certain situations and that is the key to the game.
With a three dimensional fighter like SoulCalibur V, half of the challenge you face is knowing proper stances and positions to counter what your opponent is doing. The arenas give you enough space to work with though ring outs are still an effective way to win a match. Stages vary in environments and difficult. Some have full four walls that prevent ring outs while others have no walls giving you a chance to lure your opponent to the edge and kick them off.
All and all, SoulCalibur V is a polished version of its predecessor. Still looking beautiful, it fixes some of the balancing issues with characters that existed in the last installment, while also making the game more accessible. It truly is a solid fighter that offers a little bit of everything to multiple skill levels. Fans of the series will fall in love with the return of the classic SoulCalibur charm while newcomers will find it easy to get into. Its flashy look makes it as fun to watch as it is to play. Regardless if you are playing by yourself, online, or with a group of friends…Everyone will walk away satisfied.
Platform: PS3 and XBox360 | Publisher: Namco | Developer: Project Soul | Genre: 3D Fighter | Release Date: Jan. 31, 2012
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